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form•Z 8 introduces subdivision modeling as a new personality to form•Z’s diverse modeling capabilities. Subdivision modeling is a method for creating unique organic forms. These organic models start from a simple base cage that can be dynamically manipulated and reformed with a new suite of tools that provide operations like grow, stretch, bridge, squeeze and offset. Subdivision models are parametric allowing for continued manipulation as well as dynamic control of the surface resolution.
The subdivision tools are also useful for quickly smoothing or softening a facetted model. Subdivision objects can be converted to NURBS for additional manipulation and evaluation using form•Z’s extensive NURBS tools. Subdivision objects work great with 3D printing as they produce regular meshes that tend to give excellent results with popular 3D printers. Useful for tensile structures, organic surfaces ranging from exotic roofs to character meshes, these new tools make form•Z more versatile than ever before!
The new Round to Holdline tool generates a round between two (or more) faces of an object. The object can be a surface or a solid object. The round is defined with a holdline curve that lies on the surface. The variable radius of the round along the edge will be determined by the holdline, see example below.
form•Z 8 Jr introduces subdivision modeling as a new personality to form•Z‘s diverse modeling capabilities. Subdivision modeling is a method for creating unique organic forms. These organic models start from a simple base cage that can be dynamically manipulated and reformed with a new suite of tools that provide operations like grow. Subdivision models are parametric allowing for continued
manipulation as well as dynamic control of the surface resolution.
The subdivision tools are also useful for quickly smoothing or softening a facetted model. Subdivision objects can be converted to NURBS for additional manipulation and evaluation using form•Z’s extensive NURBS tools. Subdivision objects work great with 3D printing as they produce regular meshes that tend to give excellent results with popular 3D printers. Useful for tensile structures, organic surfaces ranging from exotic roofs to character meshes, these new tools make form•Z more versatile than ever before
Students and faculty at universities and high schools are eligible for Student Edition of form·Z. This provides a full featured 12-month license free of charge.
The RenderZone rendering plugin is included with the student edition. Once you submit the form, you will immediately download form·Z Student Edition and start using it right away.
Within the next 30 days you must register the software. You will receive an email with your personalized license and registration code. The registration codes are processed during regular business hours so depending on when you submit your request, it may be a few days before the license is sent.
The form·Z Student Edition includes self guided tutorials which are a great way to get started learning with form•Z (you can access these from the form·Z getting started screen.) Numerous self-paced video tutorials are available here and are streamed within the application. You can access the on-line form·Z User’s Manual here or within the application itself.
This software license is available free to students and faculty at universities and high schools only. Proof of academic qualifications may be requested via email at any time during the license period. Failure to provide proof of valid qualification documents will result in the cancellation of the license.
If you need technical assistance please contact Neosia.
Cubic and spherical environment mapping, bumps, backgrounds that include alpha channel support, depth effects, and post processing effects can be applied. Blur is an example of a post processing effect that simulates focusing your camera to a particular area of your modeling scene. Sky backgrounds that are procedurally generated come close to real skies that you may have captured with your camera.
State of the art shaders are used to render surfaces and other effects. A Material is defined by up to four layers of shaders, which produce color, reflections, transparency, and bump effects. Patterns in shaders can be pre-captured images or can be produced by a procedure. Transparencies, reflections, and refractions can be applied at the z-buffer and raytrace levels. The reflections and refractions are always correctly raytraced, even when they are produced by the z-buffer rendering. This is achieved by applying a mixed rendering method, where surfaces with no reflections are rendered using z-buffer and the rendering effects of reflective surfaces are produced using raytracing.
Raytraced renderings can be accelerated by the use of multiple processors.
Also available is a sketch rendering mode that produces non photorealistic images, which appear as if they were drawn by manual rendering techniques, such as oil painting, water color, or pencil hatches.
This app is a great tool for sharing your designs with colleagues and clients. form•Z mobile viewer opens native form•Z files from form•Z pro, form•Z jr, form•Z free and form•Z Student Edition (v7.0 or later) and displays them in real time interactive interface. You can recall saved views and scenes to quickly show your project from various vantage points and design alternatives. The form•Z interactive clipping planes create real time sections to reveal the interior spaces of your design. The measure tool displays accurate distances within the model. The app also includes control for layers and lights.
form•Z mobile viewer requires iOS 9.3 and one of the following:
Minimum: 1 GB
Recommended: 4 GB+
* Note that complex models or large texture maps may require additional memory.
Macintosh OS X:
Macintosh computer with Intel processor.
OS X 10.9.2 or later.
• Note that the latest updates are recommended.
• NOTE: El Capitan (OS X 10.11) or newer requires form·Z v126.96.36.199 or newer.
• NOTE: Sierra (Mac OS 10.12) requires form·Z v8.5.6 or newer.
Hard Disk Space:
Minimum: 2 GB
Recommended: 5 GB+
* Note that complex models or large texture maps may require additional hard disk space.
Required for product activation, software updates and access to on line manuals and tutorial videos.
Windows 7, Windows 8/8.1 or Windows 10
* Note that the latest service packs are recommended.
See Microsoft’s web site for available service packs.
A video card that supports OpenGL version 3.2 or later is required. For best results, a video card with a minimum benchmark score of ~1500 is recommended, and for larger files, ~3500 or better is preferred. See this link for details: Video Card Benchmarks
The form•Z interactive display modes have been completely rewritten to take advantage of modern OpenGL capabilities. This is most noticeable in Shaded Full display mode with new real-time ambient occlusion, bump mapping, soft shadows and multi samplingfeatures. These improvements aid in real-time visualization and design evaluation as they yield better depth perception and spatial definition. The image to the right illustrates the effect of these new features.
form•Z for OS X is now a native 64-bit application making it possible to work with projects that need over 4GB of memory. 32 and 64 bit versions continue to be supported for Windows.
Sketchfab.com is a website that allows you to share your 3D models so others can view and navigate around the model in real time. You can publish your models through Sketchfab.com, or you can embed them into your own web pages. There is a new Sketchfab upload option in the Extensions menu that allows for uploads to Sketchfab directly from form•Z.
Rp 135.000 – Rp 13.900.000
form•Z is a powerful 3D design application featuring a variety of modeling personalities and tools with an easy to use interface to express and communicate your imagination. It is based on advanced 3D solid and surface modeling methods that maintain accurate representations as you progress from design to visualization, layout, animation and fabrication.
New License included 4 months free upgrade, maintenance and support