Authorized Reseller and Training Center for SketchUp, Solidworks, formZ, and ArCADia

#1 choice for Engineering Software Training in Indonesia

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AEC / SketchUp

0857-1866-5058

Mechanical / SW

0818-0707-5675

Training : info@neosiatc.com

License : software@neosiatc.com

SketchUp Pro Certified Training

Upcoming SketchUp Training

Regular Package

Free contemporary villa model.The aim of this beginner session is to introduce user interface and modeling principles in SketchUp. For first time users or users who are not too familiar with SketchUp, this session is essential. User should not go to the next session before understand the basic.

  • Introduction to SketchUp : what is SketchUp and differences between SketchUp Free and SketchUp Pro
  • Other SketchUp products : LayOut, Style Builder, 3Dwarehouse, Extension Warehouse, Mobile Viewer
  • Installation : How to download and Install Pro version. What are requirements. Understanding File structures
  • First Time Setup : Define Templates and Units, Customize Toolbar and workspace background.
  • Navigation : Use combination 3 button mouse and keyboard to navigate in workspace.
  • Drawing tools : How to draw 2D shape in SketchUp with reference technique and using exact measure.
  • Modification tools : How to modify 2D shape into 3D . SketchUp geometry behavior.
  • Basic texturing : Apply material / color to the face and how to tweak it.
  • Isolate geometry : Differences between groups and components. Linear and angular array.
  • 3Dwarehouse : Download and share complete model from and into 3Dwarehouse
  • Presentation tools : Present your model in walkthrough mode and sections

Image result for sketchup dwg import gifWhen model getting complex, it will more difficult to be handled and sometimes slow down computer performance. To avoid those, it is important to organize your model from the beginning. This session will cover what are the tools you can utilize to organize complex model.

  • Shortcut : Create custom shortcut to work more efficient.
  • Nested Group/Components : Learn how group and component can make your workflow more efficient.
  • Component swaping : Learn how to replace component with another component at once.
  • Outliner : Handle model in structural tree mode, so you won’t navigate too much.
  • Add location : Several ways to add coordinates location data and using realtime sun shadows.
  • Layers : How to create and manage Layers, and assign geometry to them.
  • Section cut : Create and manage section cut/planes.
  • Scenes : Save several properties into scene packages and use them as presentation tool.
  • Animate section : Make section animation by utilize section and scene tools.
  • Classifiers : Tag component and group with IFC classification for BIM interoperability

Image result for sketchup section gifAfter you understand about basic modeling in SketchUp, you might want to go to the next level of modeling skill. This session covers some topics that need Pro features and extensions. You might need internet connection to access some of these features and extension installations

  • Extensions : How to install and manage extensions by online and offline method.
  • Advanced Texturing : Edit and bake textures, projected textures, import textures, etc
  • Face Me Component : Create a 2D component that always face to camera
  • Cut Opening Component : Create a component that automatically cut out a surface
  • Dynamics Component : Create a component that have custom attributes and special behavior
  • Advanced Attributes : How to create component instances. Add price, size, and URL attributes.
  • Generate Report : Create online spreadsheet report based on instances and advanced attributes.
  • Solid tools : How to make solid object and apply Boolean operation in SketchUp
  • 3D Printing : Export solid based model to STL format to be used in 3D printing software.
  • Sandbox tools : Landscape modeling by create sandbox terrain and how to modify it.
  • Rapid modeling : Extension’s application to speed up modeling process.

In SketchUp you can modeling from scratch, but it is often we have preliminary data as a reference of our design. Those data can be raster images, CAD drawing, coordinate position, point cloud, etc. This session will talk about how to aggregate all those useful data to create model accurately.

  • Import tips : What you should know before import any data into SketchUp
  • PhotoMatch – Preparation : How to take photo and to optimize photos
  • PhotoMatch – Calibration : Align SketchUp axes and origin with photos
  • PhotoMatch – Modeling : Principles you should do and don’t during modeling process
  • PhotoMatch – Add Photos : Steps before you adding more photos to create complete model
  • PhotoMatch – Texturing : using texture from PhotoMatch photos or import other texture images.
  • PhotoMatch – Montage : How to create photo montage, mix existing condition and model.
  • CAD reference – Preparation : how to optimize DWG files before and after import them.
  • CAD reference – Importing : Clean up imported DWG and create standardized layers.
  • CAD reference – Alignment : Arrange each imported DWG files to appropriate position.
  • CAD reference – Modeling : Clean and solid based modeling of walls, floor, ceiling, roof, opening, etc.
  • CAD reference – Exporting : How to export to DWG files for detailing purpose in other CAD tools
  • Image reference – Preparation : some tips to optimize image file before and after import
  • Image reference – Alignment : Arrange each imported images to appropriate position.
  • Image reference – Modeling : Tips and tricks modeling in image reference mode.
  • Trimble Scan Explorer : How to use point cloud data to create model
  • Cost Estimation : How to calculate design cost from clean and organized model

Related imageIn this session, you will learn how to transform your native model into photorealistic image using rendering plugins. There are many options for rendering plugins out there but on this course we will use SU Podium, as this is very easy to learn for beginner with very good result. We will also try another rendering tools in the end of session.

  • Introduction to rendering in SketchUp : What you should know before perform rendering
  • What is SU Podium : Installations and reasons why use SU Podium as our preferable rendering tools.
  • Lighting : Learn how to set natural lighting (sun and sky) and artificial lighting (PLS and LEM)
  • Light Fixtures : Using render ready light fixtures or custom from 3dwarehouse
  • Material : Learn how to adjust Transparency, Reflection, Refraction and Bump from SketchUp material
  • Podium Browser : How to populate your model with render ready component and material.
  • Presets : Using preset for render interior scene and exterior scene
  • Output setting : how to set output format, quality and resolution.
  • Night Rendering : Workflow for night scene, interior and exterior.
  • Background : Learn several methods to add backround to enhance your render
  • Post-processing : Adjust rendering result using built in Podium Image Editor
  • Panorama VR : Workflow how to create Panorama 360 rendering for Virtual Reality.
  • Rendering workflow : Conclusion about rendering workflow. Tips and trick to produce best results.
  • ProWalker GPU : Realtime rendering using Podium settings and create photoreal animation.
  • Other Rendering alternatives : Demo other realtime rendering tools as a comparison

Image result for sketchup CAD gifWe already learn about how to organize your model in SketchUp, one of reasons we’re doing this is to create documentation drawing set in LayOut. Typically after model is complete, user create documentation drawings in other CAD tools (such as AutoCAD) manually. Now with LayOut, all drawings will produce automatically and always consistent with design changes.

  • Introduction to LayOut : What is LayOut, user interface, and what advantages for professional
  • Model preparation : Create scenes in SketchUp to represent viewport in LayOut
  • Initial LayOut setup : select existing paper size or templates, and how to customize it.
  • Viewports arrangement : How to place and copy viewport, in same page and other page.
  • Define Viewport : Linking viewport with particular scene, set the scale, rendering methods and lineweight.
  • Annotation : Add viewport with dimensions, labels, descriptions, etc, and how to set their style.
  • Add Elements : Enhance document with symbols, images, tables, scaled drawing, and CAD drawing.
  • Detailing : Import other detailed SketchUp model to communicate the design better
  • Layers : Assign objects into layers and arrange them, making it easier to handle
  • References : Study connection between SketchUp model and LayOut documents.
  • Export : How to make presentation and turn your documents into PDF / images set or DWG file.
  • Custom Templates : create a standardized template for your organization

Price   : Rp. 2.000.000 / pax

Venue : Sonatopas Tower 5A Floor. Jl. Jendral Sudirman. Jakarta Selatan

Days   : Setiap Senin, Rabu, Jum’at.

Time   : Batch Pagi 10 – 13 / Batch Siang 14 – 17

Amenities     : Coffee break, Manual book, notes, training files, Certificate

Certification : Certificate of Completion, free upgrade ke Pro Certificate of Achievement dengan memasukkan tugas yang standar dan syaratnya sudah ditentukan.

Modular Package

Overview

Visualizing spaces in three dimensions is critical to the success of the design of architectural spaces. The interplay of light, color, space and form make exciting spaces function successfully. Traditional methods for exploring these issues are very labor intensive. Use of computer software has enabled quicker (and sometimes more accurate) study models to be generated, explore and iterate more times in the time design time available to you.

Course Objectives

SketchUp enables you to draw using a familiar pencil and paper paradigm in a software context. The SketchUp Essentials One course provides students with an excellent choice for beginning to learn to use SketchUp. This course is intended for students with little or no 3 dimensional drawing or SketchUp experience, but who want to start to create 3 dimensional models using SketchUp.

Prior Skills

To be successful in this course, you should already be able to:

  • Defne fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc.
  • Defne 3-dimensional drawing terms including: rendering, feld of view, and point of view.
  • Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).
    You will need a basic 3-button scroll wheel mouse to use SketchUp effciently.
Upon completion of this course, you should be able to:
  • Create 2 dimensional geometry (in a 3 dimensional or 3D environment)
    • Create surfaces from lines
    • Create surfaces from circles
    • Generate surfaces from polygons
    • Generate surfaces from arcs
    • Create surfaces from freehand curves
  • Demonstrate stickiness of geometry
  • Create 3 dimensional geometry
  • View a model in 3D
  • Create surfaces from lines in 3D
  • Demonstrate stickiness of geometry in 3D
  • Create geometry with the push-pull tool
  • Move entities to manipulate geometry
  • Maintain coplanar geometry
  • Maintain Coplanar geometry
  • Connect and generate forms
  • Lock an inference
  • Generate forms quickly
  • Restore a surface
  • Create a model, step-by-step
  • Mirror a model
  • Create an array
  • Apply Materials
  • Create 3D Text
  • Import component models from Google 3DWarehouse
  • Alter a model using built-in Styles
  • Position and export models to Google Earth
Overview

Visualizing spaces in three dimensions is critical to the success of the design of architectural spaces. The interplay of light, color, space and form make exciting spaces function successfully. Traditional methods for exploring these issues are very labor intensive. Use of computer software has enabled quicker (and sometimes more accurate) study models to be generated and explored.

Successful integration of modeling software within an architectural practice hinges on how well the computer information can be used, not only inside the computer (to other software packages), but also outside the computer to communicate to clients and review agencies. The output from your SketchUp computer models may be rendered in many different ways; from straight computer printouts, to raster images for retouching with photo editing software, to vector polygon graphics reworked with illustration software, to producing accurate perspective underlays for developing hand renderings.

Course Objectives

SketchUp enables you to draw using a familiar pencil and paper paradigm in a software context. The Sketchup Essentials Two course provides students with an excellent choice for learning to use SketchUp to build up a three dimensional model from surfaces defned by the edges that are drawn. This course is intended for students with basic experience with SketchUp, and who want to create effcient 3 dimensional models using SketchUp.

Prior Skills

To be successful in this course, you should already be able to:
• Defne fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc.
• Defne 3-dimensional drawing terms including: rendering, feld of view, and point of view.
• Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).
• Demonstrate profcient use of the line (pencil), move, erase, orbit, zoom, and select tools in SketchUp.
You will need a basic 3-button scroll wheel mouse to use SketchUp effciently

Upon completion of this course, you should be able to:
  • Demonstrate stickiness in the model
  • Use Groups and Components to isolate geometry
  • Know the difference between a group and a component
  • Create a component
  • Demonstrate component behavior and how to edit a component
  • Create component nesting for effcient modeling
  • Demonstrate the effect of scaling on similar components
  • Understand the Component browser
  • Browse for and download components for Google 3DWarehouse
  • Combine components to create a model in Google Earth
  • Locate a site in Google Earth
  • Import the site to SketchUp
  • Insert a component from a file
  • Model from a Photograph
    • Photomatch
    • Texture Tweaker
  • Understand the Materials browser
  • Use the Follow-me tool
  • Swap (reload) components in a model
  • Work with SketchUp Styles
    • Apply
    • Edit/Create
    • Mix
  • Create a presentation with the LayOut tools
Overview

SketchUp is a powerful tool for communicating 3D design concepts in professional workflows. The advanced topics course is designed for experienced SketchUp users who want to investigate advanced topic areas including working with CAD, creating curved surfaces and employing advanced presentation techniques for SketchUp models. Detailed instruction in the use of Google LayOut for print presentations is provided. SketchUp’s strength is its ability to integrate with other systems. Participants will be given a thorough review of the entire design environment

Prior Skills

To be successful in this course, you should already be able to:

  • Defne create basic geometric forms, including polygons, arcs and use more advanced features such as the FOLLOWME tool and TEXTURE TWEAKER.
  • Use Groups and Components to isolate geometry, know the difference between a group and a component and understand component inferencing behavior and how to edit a component.
  • Create materials and use the materials browser and libraries.
  • Understand how to apply SketchUp Styles.
  • Users should also have basic familiarity with use of LayOut for creating presentations.

We recommend that participants in the advanced topics course, have already completed the Essentials One
and Two courses and have several weeks of modeling experiencing with SketchUp. We do not recommend that students attempt to complete the course immediately after completion of another SketchUp training class.

You will need a basic 3-button scroll wheel mouse to use SketchUp effciently

Upon completion of this course, you should be able to:

  • Import and Export CAD
  • Entourage and Share models with 3D Warehouse
  • Understand and employ existing Ruby Scripts
  • Create and manipulate Curved Forms
  • Photomatch from multiple images and integrate a model into a site photograph
  • Leverage Advanced Presentation Techniques
  • Show off a model in Google Earth
  • Understand photorealistic rendering options
  • Make compelling presentations with Google LayOut
  • Understand the uses of the Section Tool
  • Effciently organize groups, components, and layers to increase model performance
Overview

Visualizing and communicating spaces in three dimensions is critical to the success of the design of architectural spaces. The interplay of light, color, space and form make exciting spaces function successfully. Traditional methods for exploring these issues are very labor intensive. Use of computer software has enabled quicker (and sometimes more accurate) study models to be generated and explored.
Successful integration of modeling software within a design-related practice hinges on how well the computer information can be used, not only inside the computer (to other software packages), but also outside the computer to communicate to clients and review agencies. The output from your SketchUp computer models may be rendered in many different ways; from straight computer printouts using Styles, to raster images for retouching with photo editing software, to vector polygon graphics reworked with illustration software, to producing accurate perspective underlays for developing hand renderings.

Course Objectives

Landscape Design is a discipline that encompasses many workflows that result in designs ranging from humanscale site fixtures to regional masterplans. While many of these designs can be created from scratch, often AutoCAD files, surveyor data, hand renderings, and existing photography are all incorporated in the design process as well as the end result. Expressing all this information in three dimensions will greatly facilitate communication of the design to others.

Prior Skills

To be successful in this course, you should already be able to:

  • Demonstrate proficiency with a standard three-button mouse in the Windows environment.
  • Demonstrate proficiency navigating within a SketchUp environment.
  • Understand “Click-Release-Click” and “Click and Drag” methods when using SketchUp tools.
  • Be able to create linear and radial arrays within SketchUp using the Move/Copy tool.
  • Have a basic understanding and ability to navigate in Google Earth.

You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently

Upon completion of this course, you should be able to:
Image result for sketchup landscape gif
  • Create custom face-me plant material from image files.
  • Reload and Replace components.
  • Import and Export your SketchUp model to and from Google Earth.
  • Utilize various plug-ins and ruby scripts such as “drop.rb” and “SimplifyContours.rb”.
  • Model terrain utilizing functions of the “Sandbox” tools.
  • Understand advanced techniques working with large files including the “Hide Rest of Model” feature when editing components.
  • Import file types from other software packages including AutoCAD, ArcGIS, and Adobe Photoshop.
Overview

The Mastering 3D Using SketchUp: Geomodeling Training course provides students with a comprehensive overview of the process and benefts of exploring the interoperability of SketchUp and Google Earth, and a deeper look into 3D Warehouse.

Course Objectives

This course will help participants understand fundamental principals of SketchUp as a 3D modeling software.
Participants will learn how to create 3D objects quickly with basic and intermediate tools, as well as how to control model precision. Participants will learn to use image texturing to depict details of a model to reduce work and fle size, as well as altering images in other applications for more effcient texture rendering. Participants will learn the process of tagging geo-referenced information to a 3D model using SketchUp. This course will also provide participants the techniques they need to review and improve their 3D model quality and complexity for better fnal geomodeling results.

Prior Skills

To be successful in this course, you should already be able to:

  • Defne fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc.
  • Defne 3-dimensional drawing terms including: rendering, feld of view, and point of view.
  • Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).

You will need a basic 3-button scroll wheel mouse to use SketchUp effciently.

Upon completion of this course, you should be able to:
  • Create 2-dimensional (2D) geometry in a 3-dimensional (3D) environment
  • Create and manipulate surfaces from lines, circles, polygons, arcs, etc.
  • Create and manipulate surfaces in 3D
  • View and navigate your model in 3D
  • Understand and leverage stickiness in the model
  • Maintain coplanar geometry and use/lock inferences
  • Use the Push/Pull Tool, and Follow Me Tool
  • Generate forms quickly and apply materials
  • Create and use Groups and Components
  • Understand the difference between a Group and a Component
  • Edit Groups and Components
  • Utilize photographs in your model
  • Manipulate images/textures with Texture Tweaker
  • Create materials and use the Materials Browser
  • Align building to terrain data
  • Upload your model to the Google 3D Warehouse
  • Import site information (imagery and topography) from Google Earth
  • Position and export models to Google Earth
Overview

The LayOut course will cover the fundamental principles of LayOut as a 2D drafting and presentation tool. You will learn the necessary basic, intermediate and advanced tools to present your 3D SketchUp models in several different 2D formats. You will also learn to navigate the LayOut 2D environment as well as how to be accurate while drafting within the environment. You will learn the process of importing several fle types into a LayOut document and organizing information for presentation on standard sheet sizes set to architectural scales. The LayOut course ultimately provides you with the strategies and techniques you need to effectively and efciently present your 3D SketchUp models in digital and print formats.

Course Objectives

LayOut provides a dynamic link between your 3D models and your 2D presentation. Participants will explore many of the popular features of LayOut by walking through a mock project and creating a 2D document optimized for print and digital presentation.

Prior Skills

To be successful in this course, you should already be able to:

  • Defne fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc.
  • Defne 3-dimensional drawing terms including: rendering, feld of view, and point of view.
  • Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).

You will need a basic 3-button scroll wheel mouse to use SketchUp efciently

Upon completion of this course, you should be able to:

Image result for sketchup CAD gif

  • Create and manipulate 2D geometry in a 2D drafting environment.
  • Import 3D SketchUp models into the 2D LayOut document and set to an architectural scale.
  • View and navigate a SketchUp model in 3D, and 2D.
  • Modify a SketchUp model and update it’s dynamic link within LayOut.
  • Utilize a variety of fle types to create comprehensive presentations.
  • Utilize strategic render settings based on the viewport style; raster, vector, or hybrid.
  • Leverage scrapbooks to quickly annotate a document.
  • Export a presentation as a slideshow, .pdf, and .dwg/.dxf.
Overview

Photo rendering is quite important in visualization, it will give user more accurate lighting and material behavior. Demand for rendering course is also high, but the problem is user often has limited computer performance to do it, and the process is very complicated for beginner or user who never perform rendering. To solve these problem this course will use SU Podium as rendering plugins, as it is very intuitive like SketchUp, fast, and produce excellent result. Photo rendering course will cover fundamental of lighting, both natural and artificial, to enhanced the scenes. It also cover study about how material behave and its interaction with light particles. More over, it will cover about making Virtual Reality panorama rendering, real time rendering, post-processing technique, and various way to present visualization.

Course Objectives

Produce photo rendering visualization with the best result by understanding basic lighting, material and composition. Making viewer hard to guess whether it is computer generated or real photo. The result then take into next level as a virtual reality rendering and create virtual tour from it.

Prior Skills

To be successful in this course, you should already be able to:

  • Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).
  • Handy to move or copy objects, resize them, and assign it into particular layer.
  • Create/modify a scene and understand how to texture tweaking in SketchUp.

You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently

Upon completion of this course, you should be able to:

Image result for su podium gif

  • Setup natural and artificial lighting in a scene
  • Define material properties such as diffuse, transparency, reflection, refraction and bump.
  • Understand a preset behavior on interior and exterior scenes.
  • Optimize model to speed up rendering process.
  • Create day scene and night scene, both interior and exterior.
  • Enhance rendering result with some post-processing technique.
  • Create Virtual Reality Panorama rendering in 360 view.
  • Use online based render ready component library to create scene.
Overview

3D Printing technology become mainstream nowadays, and SketchUp is the perfect tool for modeling 3D printable object. However, not any model is printable, some of them must be clean up first as a solid object before go to 3D printer. In this course we will learn how to make printable model from scratch and how to clean up existing model, there is several method to do this with pros and cons. We will also learn how to create hollow model with single wall to reserve material. 

Course Objectives

Understand how to create solid hollow model from scratch or clean up existing model with several method. ABy using solid tools, some extensions and slicer software, student will have smooth workflow from model to printing process, either using physical 3D printer or online services.

Prior Skills

To be successful in this course, you should already be able to:

  • Modify geometry such as move, copy, scale, rotate, and create array.
  • Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).
  • Understand about boolean operation using solid tools.

You will need a basic 3-button scroll wheel mouse to use SketchUp efciently

Upon completion of this course, you should be able to:

Image result for sketchup 3d printing gif

  • Create watertight object, or in SketchUp term is solid group/component.
  • Create hollow model with single wall to saving up filament material.
  • Use some extensions to clean up non solid model
  • Transform non printable model into printable using online method
  • Export model to STL format and send it to slicer software.
  • Tweak a model in slicer software and generate G-Code.
  • Calibrate 3D printer before making a print.
  • Understand how 3D printer works.
  • Use online-payable services to print a model

Price   : Rp. 600.000 / module / pax

Venue : Sonatopas Tower 5A Floor. Jl. Jendral Sudirman. Jakarta Selatan

Schedule : Selasa Siang. Pukul 13 – 17.  minimum 2 orang peserta.

Amenities     : Coffee break, Manual book, training files, Certificate

Certification : Certificate of Completion

In House Training

Untuk memenuhi kebutuhan training di industri, kami menyediakan paket In House training agar profesional yang waktunya sangat terbatas juga dapat mengakses training Neosia. NTC sudah berpengalaman memberikan training di puluhan perusahaan bahkan sampai ke luar negeri. Materi training di Neosia mengikuti perkembangan teknologi saat ini sehingga menjamin peserta training mendapatkan ilmu yang up to date. Setelah training berakhir peserta dapat konsultasi tanpa batas waktu melalui email, forum online, dan teamviewer. Atau jika diperlukan kami dapat datang kembali untuk melakukan review secara cuma-cuma.

Fitur In House training :
  • Trainer datang ke perusahaan/institusi/universitas
  • Peserta tidak perlu meninggalkan tempat kerja dan menghadapi macet untuk training.
  • Jumlah peserta tidak terbatas, kami memiliki banyak asisten jika peserta melebihi 20 orang.
  • Jangkauan lokasi training sangat luas, di dalam dan luar negeri.
  • Bahasa pengantar menggunakan bahasa Indonesia dan bahasa Inggris sesuai request.
  • Materi training yang fleksibel (dapat disesuaikan dengan kebutuhan) dan up to date.
  • Gratis konsultasi di luar sesi training melalui email dan teamviewer
  • Gratis review materi setelah 1 bulan training dengan jadwal ditentukan kemudian.
  • Biayanya sangat terjangkau dibanding in class training di kantor Neosia.  Untuk materi training yang sangat lengkap, kami jamin ini yang termurah di Indonesia.
  • Mendapat voucher potongan pembelian lisensi (hanya dapat di apply di webstore Neosia)

Biaya In House training :

Biaya tergantung ukuran group dan kategori peserta. Lihat matrix biaya di bawah untuk paket Regular

Harga di atas belum termasuk biaya transportasi dan penginapan untuk permintaan training di luar Jabodetabek atau di luar negeri. Silakan hubungi info@neosiatc.com untuk permintaan penawaran.

Meet the Trainer

Gambar mungkin berisi: Rizky LpRizky has been teaches SketchUp since 2008, and certified by Google as Pro Trainer at 2010, making Neosia as SketchUp Authorized Training Center. After SketchUp migrated to Trimble, he certified again by Trimble as Pro Trainer. Being Pro Trainer means he has a duty to provide Training services for SketchUp user with industrial standardized course that covers professional use of SketchUp and LayOut, and connect the workflow into Building/City/Landscape Information Modeling.

Rizky has been teaches various industry such as Architecture, Interior Design, Urban Design, Landscape Architecture, and Entertainment. He design his own Integrated workflow in SketchUp on Building Design from concept to fabrication.

SketchUp Pro Training

Rp 600.000Rp 2.000.000

This is ticket for various SketchUp Pro training packages : Regular and Modular

Choose your package and schedule. After you check out, you will get email about how to make payment.

Continue to payment, and send transfer receipt to sketchup@neosiatc.com

We will send you calendar invitation of your training schedule.

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