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form.Z Pro

3D Modeling Software

for Architecture

and Product Design

The new form•Z 8.6 boasts incredible new features such as subdivision surface modeling, advanced real-time shading, and more! bonzai3d is now form•Z jr, and form•Z free is free for all!

form•Z pro is a powerful 3D design application featuring a variety of modeling personalities and tools with an easy to use interface to express and communicate your imagination. It is based on advanced 3D solid and surface modeling methods that maintain accurate representations as you progress from design to visualization, layout, animation and fabrication.

form•Z pro includes all of the features found in form•Z Jr plus many advanced modeling tools, STEP and IGES translators, animation, layout, network rendering and interface customization.

form•Z pro 8 is the latest version that introduces subdivision modeling as yet another modeling personality that enables the quick design and exploration of organic forms that originate from basic shapes. These forms are easily


manipulated using a suite of subdivision tools that empower this new personality.

Download 30 days Trial

MacOS XWindows 64bit

form•Z 8 introduces subdivision modeling as a new personality to form•Z’s diverse modeling capabilities. Subdivision modeling is a method for creating unique organic forms. These organic models start from a simple base cage that can be dynamically manipulated and reformed with a new suite of tools that provide operations like grow, stretch, bridge, squeeze and offset. Subdivision models are parametric allowing for continued manipulation as well as dynamic control of the surface resolution.

The subdivision tools are also useful for quickly smoothing or softening a facetted model. Subdivision objects can be converted to NURBS for additional manipulation and evaluation using form•Z’s extensive NURBS tools. Subdivision objects work great with 3D printing as they produce regular meshes that tend to give excellent results with popular 3D printers. Useful for tensile structures, organic surfaces ranging from exotic roofs to character meshes, these new tools make form•Z more versatile than ever before!

The new Round to Holdline tool generates a round between two (or more) faces of an object. The object can be a surface or a solid object. The round is defined with a holdline curve that lies on the surface. The variable radius of the round along the edge will be determined by the holdline, see example below.

form•Z jr, previously called bonZai3d, is an application with a fresh approach to 3D modeling aimed at delivering conceptual design and sketching ideas quickly while still making it possible to carry you to the next level of productivity.form•Z jr‘s robust geometry creates models that can be used for construction drawings, photorealistic rendering, and fabrication.

form•Z jr’s simple, smart, and fun interface reveals unexpected capabilities and tools that complement and enhance creativity. Embedded tutorial videos facilitate the learning at one’s own pace and without the need for expensive training sessions. Intuitive tools include descriptive step-by-step guides and interface hints for a productive workflow. To further explore and exchange ideas, solutions, and problem solving alternatives, the form•Z jr forum operates 24/7, as a valuable resource from peers who deal with the daily tests of real life projects. In addition, the AutoDesSys technical support team stands by to offer its help as needed.


FEATURE HIGHLIGHTS

  • Available for OS X 10.9.2 and Windows 7/8/10.
  • Solid and Surface Modeling tools including Booleans, NURBS and Subdivision Surfaces.
  • Native support for 64 architecture on OS X allows for more content creation.
  • Imports SKP, KMZ, DWG, DXF, DAE, OBJ, SAT and STL files.
  • Exports DWG, DXF, SAT, DAE, and STL for 3D printing.

Download 30 days Trial

MacOS XWindows 64bit

form•Z 8 Jr introduces subdivision modeling as a new personality to form•Z‘s diverse modeling capabilities. Subdivision modeling is a method for creating unique organic forms. These organic models start from a simple base cage that can be dynamically manipulated and reformed with a new suite of tools that provide operations like grow. Subdivision models are parametric allowing for continued

manipulation as well as dynamic control of the surface resolution.

The subdivision tools are also useful for quickly smoothing or softening a facetted model. Subdivision objects can be converted to NURBS for additional manipulation and evaluation using form•Z’s extensive NURBS tools. Subdivision objects work great with 3D printing as they produce regular meshes that tend to give excellent results with popular 3D printers. Useful for tensile structures, organic surfaces ranging from exotic roofs to character meshes, these new tools make form•Z more versatile than ever before

form•Z free is a great way to start exploring the power of design with 3D solid modeling. This version has no restrictions for professional, academic, or home use. With form•Z free you can quickly create your own 3D solid models that can even be 3D printed. The models can also be presented using sun studies, real time rendering effects, sectioning and dimensions.

form•Z free features a subset of the tools found in form•Z pro and form•Z jrwith the same easy to use dynamic interface. form•Z free uses the facetted portion of the solid modeling engine found in form•Z pro. The solids data format maintains an accurate representation of 3D models which is ideal for 3D printing.

form•Z free includes a self guided tutorial, on-line manual and a series of youtube videos all help you get started using 3D modeling.


FEATURE HIGHLIGHTS

  • Available for OS X 10.9.2 and Windows 7/8/10.
  • Imports SKP, KMZ, DWG, DXF, DAE, OBJ and STL files.
  • Exports STL for 3D printing.
  • Dimension and annotation tools for presenting accurate information about a design.
  • Components make sharing and re-using repetitive elements easy.
  • Models are compatible with form•Z pro and form•Z jr for continued development.

Download 30 days Trial

MacOS XWindows 64bit

MacOS XWindows 64bit

The power of Academy Award winning V-Ray rendering is now available for form•Z. We have integrated V-Ray seamlessly into form•Z so that you will find your way around very quickly and get instant high quality renderings “out of the box”.

“V-Ray for form•Z brings 3D models to life with ease and agility. The unprecedented integration with V-Ray allows for rendering and lighting to be an integral part of the form•Z design process, not just a final step. We are so excited to add this powerful tool to the form•Z product lineup and we cannot wait to see the wonderful creations it fosters!” – David Kropp, CEO, AutoDesSys, Inc.

Download 30 days Trial

V-Ray for form.Z requirement form.Z Pro 8.6 to run.
You need to register and activate your chaosgroup credential on CG Portal
You need to sign in with your activated credential on V-Ray License Server http://localhost:30304/#/

MacOS XWindows 64bit

V-RAY 3.6 FOR FORM•Z FEATURE HIGHLIGHTS

  • Powerful hybrid rendering – You can render on NVIDIA CUDA GPUs, CPUs — or a combination of both.
  • Material library – over 550 realistic physical based materials, such as glass, coated plastics or metals, wood,stone and etc.
  • V-Ray Grass and fur – Realistic grass, fabrics and carpet now possible with V-Ray Fur.
  • Denoiser – With V-Ray’s new denoising technology, you can automatically eliminate noise and cut render times by up to 50%!
  • Aerial perspective – Add realistic atmosphere and depth to your renders with V-Ray’s new Aerial perspective controls.
  • Virtual Reality – Verify designs at 1:1 scale in popular VR headsets like Google Cardboard and Samsung Gear VR.
  • Cutaways with Clipper – Render sections and cutaways with ease using the V-Ray Clipper.
  • Powerful light calculations – the V-Ray Adaptive Lights algorithm will speed renders up to seven times faster on some scenes.
  • V-Ray Frame Buffer – Fine-tune your render’s color, exposure, and more directly in V-Ray’s frame buffer.

RenderZone Photorealistic Rendering for form·Z

RenderZone allows you to create photorealistic renderings based on the LightWorks® rendering engine. It offers three levels of rendering: simple, z-buffer, and raytrace. A user can start developing the image of a 3D model at the simple level and gradually turn on features and render it at the most photorealistic level.

RenderZone also includes the ability to produce images based on global illumination techniques, which create renderings with the most realism, as the illumination of a scene takes into account the accurate distribution of light in the environment. In RenderZone, global illumination includes final gather, ambient occlusion, and radiosity techniques, which can be applied separately or can be combined.

One or more lights can be used, which can be ambient, distant (sun), cone, point, projector, area, custom, line, environment, and atmospheric lights. Lights may appear to glow in images, simulating the reflection of lights off dust particles in the air. Environment and atmospheric lights are advanced lights, which are especially optimized for global illumination. Other light types produce soft (mapped) or hard (raytraced) shadows.

Cubic and spherical environment mapping, bumps, backgrounds that include alpha channel support, depth effects, and post processing effects can be applied. Blur is an example of a post processing effect that simulates focusing your camera to a particular area of your modeling scene. Sky backgrounds that are procedurally generated come close to real skies that you may have captured with your camera.

State of the art shaders are used to render surfaces and other effects. A Material is defined by up to four layers of shaders, which produce color, reflections, transparency, and bump effects. Patterns in shaders can be pre-captured images or can be produced by a procedure. Transparencies, reflections, and refractions can be applied at the z-buffer and raytrace levels. The reflections and refractions are always correctly raytraced, even when they are produced by the z-buffer rendering. This is achieved by applying a mixed rendering method, where surfaces with no reflections are rendered using z-buffer and the rendering effects of reflective surfaces are produced using raytracing.

Raytraced renderings can be accelerated by the use of multiple processors.

Also available is a sketch rendering mode that produces non photorealistic images, which appear as if they were drawn by manual rendering techniques, such as oil painting, water color, or pencil hatches.

This app is a great tool for sharing your designs with colleagues and clients. form•Z mobile viewer opens native form•Z files from form•Z proform•Z jrform•Z free and form•Z Student Edition (v7.0 or later) and displays them in real time interactive interface. You can recall saved views and scenes to quickly show your project from various vantage points and design alternatives. The form•Z interactive clipping planes create real time sections to reveal the interior spaces of your design. The measure tool displays accurate distances within the model. The app also includes control for layers and lights.

form•Z mobile viewer requires iOS 9.3 and one of the following:

  • iPad: Pro (12.9-inch), Pro (9.7-inch), Air, Air 2, mini 2, mini 3, mini 4.
  • iPhone: 5s, 5se, 6, 6 Plus, 6s, 6s Plus.
  • iPod: touch (6th gen).

Features

  • Opens .fmz files from form•Z proform•Z jrform•Z free, and form•Z Student Edition (v7.0 and later).
  • 3 Rendering modes: Wireframe, Shaded Work and Shaded Full.
  • Shaded Work includes silhouettes, textures and transparencies.
  • Shaded Full includes shadows, textures, transparencies, bump maps, multi sampling and ambient occlusion.
  • Interactive view navigation.
  • Interactive real time sectioning (clipping planes).
  • Recall saved clipping planes.
  • Recall saved views created in form•Z.
  • Create new views.
  • Recall scenes created in form•Z.
  • Turn layers on and off.
  • Measure distances.
    Interactive model walkthrough.

Memory:

Minimum: 1 GB
Recommended: 4 GB+
* Note that complex models or large texture maps may require additional memory.

Macintosh OS X:

Macintosh computer with Intel processor.

OS X 10.9.2 or later.
• Note that the latest updates are recommended.
• NOTE: El Capitan (OS X 10.11) or newer requires form·Z v8.5.0.2 or newer.
• NOTE: Sierra (Mac OS 10.12) requires form·Z v8.5.6 or newer.

Hard Disk Space:

Minimum: 2 GB
Recommended: 5 GB+
* Note that complex models or large texture maps may require additional hard disk space.

Internet Connection:

Required for product activation, software updates and access to on line manuals and tutorial videos.

Windows:

Windows 7, Windows 8/8.1 or Windows 10
* Note that the latest service packs are recommended.
See Microsoft’s web site for available service packs.

OpenGL:

A video card that supports OpenGL version 3.2 or later is required. For best results, a video card with a minimum benchmark score of ~1500 is recommended, and for larger files, ~3500 or better is preferred. See this link for details: Video Card Benchmarks

The form•Z interactive display modes have been completely rewritten to take advantage of modern OpenGL capabilities. This is most noticeable in Shaded Full display mode with new real-time ambient occlusionbump mappingsoft shadows and multi samplingfeatures. These improvements aid in real-time visualization and design evaluation as they yield better depth perception and spatial definition. The image to the right illustrates the effect of these new features.

Sketchfab.com is a website that allows you to share your 3D models so others can view and navigate around the model in real time. You can publish your models through Sketchfab.com, or you can embed them into your own web pages. There is a new Sketchfab upload option in the Extensions menu that allows for uploads to Sketchfab directly from form•Z.

form•Z for OS X is now a native 64-bit application making it possible to work with projects that need over 4GB of memory. 32 and 64 bit versions continue to be supported for Windows.

Improvement in form.Z 8

  • The sweep tools have a new option to use NURBS control points instead of a strict path. This enables smooth sweeps with lower numbers of control points.
  • The Cross Skin tool now handles smooth sources.
  • The Tight Lofting option of the NURBS by lofting tool now supports the Closed in Depth (V) option.
  • Layout improvements include a new option to keep the contents of a frame centered in the frame and better linkage to the model file associted with a frame.
  • The Offset Outline tool can be applied to multiple outlines in a single operation. This makes it possible to offset multiple outlines on different objects the same distance simultaneously. A new option has been added to apply the offset at preset numeric distance in addition to the existing dynamic method
  • The Shift key now disables guide snaps in the Cone Of Vision making it possible to make subtle changes to view parameters.
  • Components can now be viewed by name using the new List view in the Component Manager. The new Component Information button displays information about a component including how many times the component is placed in the project.
  • Materials can now be organized into groups making it easier to organize projects with many materials.
  • The Materials palette has been updated to be consistent with all form•Z palettes including control items at the top of the palette and a context menu for quick access to features.
  • The form•Z 8 .fmz file format has been optimized to make files more compact. A new File Optimization option has been added to the Project Settings allowing for even smaller project files. Files saved with Auto Save feature use the smallest size to improve performance.
  • Workspace settings can now be saved and reloaded in the Tool Manager making it possible to share custom layouts between machines and colleagues. The size of tool icons can be set without entering the tool manager by right clicking an icon and selecting Settings from the context menu.
  • The accelerator keys (accessed by pressing the space bar and typing) now work more logically by typing the name of the desired tool (or at least enough unique characters ). The option to use the previous method remains in the Tool Manager.
  • The DXF/DWG translators now support the AutoCad 2014 format. Export of DWF and SVG have been added.
  • ACIS support has been upgraded to r24.
  • RenderZone now uses Lightworks 9.1 which includes a number of performance improvements.
  • The Windows versions use a new installer making installation easier and better integrated with the Windows operating system.
  • Many additional performance and stability improvements

form.Z

Rp 135.000Rp 13.900.000

form•Z is a powerful 3D design application featuring a variety of modeling personalities and tools with an easy to use interface to express and communicate your imagination. It is based on advanced 3D solid and surface modeling methods that maintain accurate representations as you progress from design to visualization, layout, animation and fabrication.

New License included 4 months free upgrade, maintenance and support

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Additional information

License Period

Perpetual / Lifetime / Non-expiring

Supported OS

Windows, MAC

License Delivery

Electronic by email. DVD media kit by courier.

Delivery Time

24 hrs on weekday

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